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D
decreaseFuelPerTurn(int)
- Method in class com.TeamHEC.LocomotionCommotion.Train.
Train
DesktopLauncher
- Class in
com.TeamHEC.LocomotionCommotion.desktop
DesktopLauncher()
- Constructor for class com.TeamHEC.LocomotionCommotion.desktop.
DesktopLauncher
Dijkstra
- Class in
com.TeamHEC.LocomotionCommotion.Goal.Graph
Dijkstra()
- Constructor for class com.TeamHEC.LocomotionCommotion.Goal.Graph.
Dijkstra
DijkstraTest
- Class in
com.TeamHEC.LocomotionCommotion.Goal
DijkstraTest()
- Constructor for class com.TeamHEC.LocomotionCommotion.Goal.
DijkstraTest
discardCard(Card)
- Method in class com.TeamHEC.LocomotionCommotion.Player.
Player
dispose()
- Method in class com.TeamHEC.LocomotionCommotion.Game.
GameScreen
dispose()
- Method in class com.TeamHEC.LocomotionCommotion.
LocomotionCommotion
dispose()
- Method in class com.TeamHEC.LocomotionCommotion.Mocking.
GdxTestRunner
dispose()
- Method in class com.TeamHEC.LocomotionCommotion.Scene.
Scene
draw(Batch, float)
- Method in class com.TeamHEC.LocomotionCommotion.Card.
CardActor
draw(Batch, float)
- Method in class com.TeamHEC.LocomotionCommotion.Goal.
GoalActor
draw(Batch, float)
- Method in class com.TeamHEC.LocomotionCommotion.MapActors.
Game_Map_MapObj
draw(Batch, float)
- Method in class com.TeamHEC.LocomotionCommotion.MapActors.
Game_Map_Train
draw(Batch, float)
- Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.
Sprite
Draws a texture at specific coordinates:
DUBLIN
- Variable in class com.TeamHEC.LocomotionCommotion.Map.
WorldMap
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