public class Game_Map_Train
extends com.badlogic.gdx.scenes.scene2d.Actor
Modifier and Type | Field and Description |
---|---|
boolean |
canMove |
int |
moveCounter |
Constructor and Description |
---|
Game_Map_Train() |
Modifier and Type | Method and Description |
---|---|
void |
act(float delta) |
void |
clickedTrain() |
void |
createBlip(Train train) |
void |
draw(com.badlogic.gdx.graphics.g2d.Batch batch,
float alpha) |
void |
toggleHighlight(boolean highlighted) |
addAction, addCaptureListener, addListener, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, drawDebugBounds, fire, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasParent, hit, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setStage, setTouchable, setUserObject, setVisible, setWidth, setX, setY, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront, toString
public void createBlip(Train train)
public void clickedTrain()
public void toggleHighlight(boolean highlighted)
public void act(float delta)
act
in class com.badlogic.gdx.scenes.scene2d.Actor
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float alpha)
draw
in class com.badlogic.gdx.scenes.scene2d.Actor