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Obstacle - Class in com.TeamHEC.LocomotionCommotion.Obstacle
This class represents an Obstacle that can occur to a train during the Game.
Obstacle(String, String, double, int) - Constructor for class com.TeamHEC.LocomotionCommotion.Obstacle.Obstacle
 
Obstacle(String, String, double, int, Train) - Constructor for class com.TeamHEC.LocomotionCommotion.Obstacle.Obstacle
 
ObstacleFactory - Class in com.TeamHEC.LocomotionCommotion.Obstacle
 
ObstacleFactory() - Constructor for class com.TeamHEC.LocomotionCommotion.Obstacle.ObstacleFactory
 
obstacles(double) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
 
ObstacleTest - Class in com.TeamHEC.LocomotionCommotion.Obstacle
 
ObstacleTest() - Constructor for class com.TeamHEC.LocomotionCommotion.Obstacle.ObstacleTest
 
offset - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Junction
 
offset - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
 
offset - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
 
Oil - Class in com.TeamHEC.LocomotionCommotion.Resource
 
Oil(int) - Constructor for class com.TeamHEC.LocomotionCommotion.Resource.Oil
Initialises Oil
OilCard - Class in com.TeamHEC.LocomotionCommotion.Card
 
OilCard(Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.OilCard
 
oilitem - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
 
oilPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
 
oilQuant - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
 
oilSellPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
 
OilTrain - Class in com.TeamHEC.LocomotionCommotion.Train
 
OilTrain(int, boolean, Route, Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.OilTrain
 
onClicked() - Method in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoalRemoveBtn
 
onClicked() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
 
onClicked() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
 
onClicked() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_StationBtn
 
onClicked() - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.SpriteButton
Called whenever the Sprite is clicked on.
onMouseEnter() - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.SpriteButton
Called upon the mouse hovering over the sprite.
onMouseExit() - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.SpriteButton
Called upon a mouse leaving an image region.
open - Variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
 
open - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
 
open - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
 
open - Variable in class com.TeamHEC.LocomotionCommotion.Train.TrainDepotUI.Game_TrainDepotManager
 
open - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_PauseMenu.Game_Pause_Manager
 
open - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
 
organiseHand() - Method in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
organiseHand collapses all cards or all the cards except for the selectedCard.
OSLO - Variable in class com.TeamHEC.LocomotionCommotion.Map.WorldMap
 
owned - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
 
ownerChanged(Station, Player) - Method in interface com.TeamHEC.LocomotionCommotion.Map.StationListener
Any class than implements this will be notified of a change in ownership of the station
ownerChanged(Station, Player) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
 
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