- Obstacle - Class in com.TeamHEC.LocomotionCommotion.Obstacle
-
This class represents an Obstacle that can occur to a train during the Game.
- Obstacle(String, String, double, int) - Constructor for class com.TeamHEC.LocomotionCommotion.Obstacle.Obstacle
-
- Obstacle(String, String, double, int, Train) - Constructor for class com.TeamHEC.LocomotionCommotion.Obstacle.Obstacle
-
- ObstacleFactory - Class in com.TeamHEC.LocomotionCommotion.Obstacle
-
- ObstacleFactory() - Constructor for class com.TeamHEC.LocomotionCommotion.Obstacle.ObstacleFactory
-
- obstacles(double) - Method in class com.TeamHEC.LocomotionCommotion.Player.Player
-
- ObstacleTest - Class in com.TeamHEC.LocomotionCommotion.Obstacle
-
- ObstacleTest() - Constructor for class com.TeamHEC.LocomotionCommotion.Obstacle.ObstacleTest
-
- offset - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Junction
-
- offset - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
-
- offset - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
-
- Oil - Class in com.TeamHEC.LocomotionCommotion.Resource
-
- Oil(int) - Constructor for class com.TeamHEC.LocomotionCommotion.Resource.Oil
-
Initialises Oil
- OilCard - Class in com.TeamHEC.LocomotionCommotion.Card
-
- OilCard(Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Card.OilCard
-
- oilitem - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- oilPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
-
- oilQuant - Static variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.GameScreenUI
-
- oilSellPrice - Static variable in class com.TeamHEC.LocomotionCommotion.Player.Shop
-
- OilTrain - Class in com.TeamHEC.LocomotionCommotion.Train
-
- OilTrain(int, boolean, Route, Player) - Constructor for class com.TeamHEC.LocomotionCommotion.Train.OilTrain
-
- onClicked() - Method in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoalRemoveBtn
-
- onClicked() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_MapObj
-
- onClicked() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
-
- onClicked() - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_StationBtn
-
- onClicked() - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.SpriteButton
-
Called whenever the Sprite is clicked on.
- onMouseEnter() - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.SpriteButton
-
Called upon the mouse hovering over the sprite.
- onMouseExit() - Method in class com.TeamHEC.LocomotionCommotion.UI_Elements.SpriteButton
-
Called upon a mouse leaving an image region.
- open - Variable in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
-
- open - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.GoalMenu
-
- open - Static variable in class com.TeamHEC.LocomotionCommotion.Goal.PlayerGoals
-
- open - Variable in class com.TeamHEC.LocomotionCommotion.Train.TrainDepotUI.Game_TrainDepotManager
-
- open - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_PauseMenu.Game_Pause_Manager
-
- open - Variable in class com.TeamHEC.LocomotionCommotion.UI_Elements.Game_Shop.Game_ShopManager
-
- organiseHand() - Method in class com.TeamHEC.LocomotionCommotion.Card.Game_CardHand.Game_CardHandManager
-
organiseHand collapses all cards or all the cards except for the selectedCard.
- OSLO - Variable in class com.TeamHEC.LocomotionCommotion.Map.WorldMap
-
- owned - Variable in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
-
- ownerChanged(Station, Player) - Method in interface com.TeamHEC.LocomotionCommotion.Map.StationListener
-
Any class than implements this will be notified of a change in ownership
of the station
- ownerChanged(Station, Player) - Method in class com.TeamHEC.LocomotionCommotion.MapActors.Game_Map_Station
-