public class Game_Map_StationBtn extends SpriteButton
Modifier and Type | Field and Description |
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boolean |
exit |
static Game_Map_Station |
selectedP1 |
static Game_Map_Station |
selectedStation |
static Station |
tempP1Station |
Constructor and Description |
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Game_Map_StationBtn(float x,
float y,
com.badlogic.gdx.graphics.Texture texture) |
Modifier and Type | Method and Description |
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void |
act(float delta)
Can be overridden as an annoymous class to be used like a thread
|
protected void |
onClicked()
Called whenever the Sprite is clicked on.
|
onMouseEnter, onMouseExit
draw, getPosition, getTexture, getX, getY, increaseX, increaseY, refreshBounds, setPosition, setTexture, setX, setY
addAction, addCaptureListener, addListener, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, drawDebugBounds, fire, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getY, getZIndex, hasParent, hit, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setStage, setTouchable, setUserObject, setVisible, setWidth, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront, toString
public boolean exit
public static Game_Map_Station selectedStation
public static Game_Map_Station selectedP1
public static Station tempP1Station
public Game_Map_StationBtn(float x, float y, com.badlogic.gdx.graphics.Texture texture)
protected void onClicked()
SpriteButton
onClicked
in class SpriteButton