public class Game_Map_StationBtn extends SpriteButton
| Modifier and Type | Field and Description |
|---|---|
boolean |
exit |
static Game_Map_Station |
selectedP1 |
static Game_Map_Station |
selectedStation |
static Station |
tempP1Station |
| Constructor and Description |
|---|
Game_Map_StationBtn(float x,
float y,
com.badlogic.gdx.graphics.Texture texture) |
| Modifier and Type | Method and Description |
|---|---|
void |
act(float delta)
Can be overridden as an annoymous class to be used like a thread
|
protected void |
onClicked()
Called whenever the Sprite is clicked on.
|
onMouseEnter, onMouseExitdraw, getPosition, getTexture, getX, getY, increaseX, increaseY, refreshBounds, setPosition, setTexture, setX, setYaddAction, addCaptureListener, addListener, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, drawDebugBounds, fire, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getY, getZIndex, hasParent, hit, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setStage, setTouchable, setUserObject, setVisible, setWidth, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront, toStringpublic boolean exit
public static Game_Map_Station selectedStation
public static Game_Map_Station selectedP1
public static Station tempP1Station
public Game_Map_StationBtn(float x,
float y,
com.badlogic.gdx.graphics.Texture texture)
protected void onClicked()
SpriteButtononClicked in class SpriteButton